Why we built SuperDMZ
The short story of how an internal pain around remote access became a commercial product — and why we deliberately chose not to build another ngrok clone.
SuperDMZ started in late 2024 from a boring internal pain: our team needed to reach an IP camera, a PostgreSQL server and a Windows RDP across three different networks, all behind NAT, none with a public IP. The existing tools all suffered from one or more of:
- Server too far away — every packet had to travel to Virginia or Frankfurt and back, adding 200 ms to everything.
- Random URLs — every reconnect produced a new endpoint, useless for services that need a stable DNS.
- Open-ended pricing — US$ 20/month plans that turned into US$ 200 once traffic grew.
- English-only or bot support — hours spent on what a human resolves in 5 minutes.
We decided to build our own with 4 hard principles:
- A node in Brazil. You cannot keep latency low for Brazilian customers without a São Paulo presence.
- Stable URL. You pick the subdomain. It's yours until you cancel.
- Predictable price. Known traffic ceiling. If you go over, we tell you before we charge.
- Support in Portuguese, no bot. A real technical person answers.
Today we run nodes in São Paulo, Atlanta, Frankfurt and Tokyo, have 200+ active customers, and the Windows client remains our main focus — that's where our user base's pain is concentrated.
Upcoming posts will go deeper into the technical side: how the tunnel actually works, how to expose RDP and IP cameras, comparisons with traditional VPN, and why we shipped a complete Linux and macOS client instead of just a wrapper.
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